100 Days At Sea Wiki
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Wiki Tools Guides News Tier Lists FAQ About
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The field guide

Ten sections charting every layer of 100 Days At Sea — from procedural island biomes to weapon skills to badge triggers to the Pearl economy.

  • 5 entries

    Bosses

    Apex, mid-boss, and raid-tier entities.

  • 3 entries

    Eras

    Three epochs: Scavenger, Metallurgical, Industrial.

  • 7 entries

    Islands

    Procedurally-generated biomes with loot tables.

  • 14 entries

    Materials

    Raw, refined, and advanced crafting inputs.

  • 7 entries

    Weapons

    Base damage, cooldown, skills, drop sources.

  • 7 entries

    Crafting Stations

    Bonfire, Smelter, Grinder, Biofuel Processor, Purifier, Net Launcher.

  • 5 entries

    Vehicles

    Sail, Paddle, Engine, Steering Wheel, Raft.

  • 6 entries

    Companions

    Rescueable NPCs with passive buffs.

  • 15 entries

    Badges

    Telemetry achievements with win rates.

  • 7 entries

    Pearl Economy

    Currency tiers, gifting mechanics, meta value list.

100 Days At Sea Wiki

A 100-day ledger for the Bermuda Triangle. Bosses, eras, islands, materials, weapons, badges, companions, crafting stations, vehicles, and Pearl economy — charted by players who actually log in. Pure-frontend tools for the harpoon, the Volcano raid, and the bonfire fuel economy. Independently maintained, no studio affiliation.

Compendium

  • Bosses
  • Eras
  • Islands
  • Materials
  • Weapons

Game Systems

  • Crafting Stations
  • Vehicles
  • Companions
  • Badges
  • Pearl Economy

Rankings & Dispatches

  • Tier Lists
  • News
  • Guides
  • Tools

About this build

A community wiki UI study. Entity data sourced from public Roblox game pages, Rolimon's telemetry, verified walkthroughs, and the Stranded Devs Discord. Not affiliated with Stranded Devs, CDDevelopment, or Roblox Corporation.

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